Safely Renaming Exported Variables in Godot

Naming things is one of the two hard problems in Computer Science. When it comes to exported variables in Godot, it’s even harder because once I name a variable, I can’t easily rename it.

Window Mode Switching in Godot

“How do I launch a Godot game in fullscreen mode?” A simple question that probably every (desktop) game developer has to ask. The right answer is a bit more complicated than what I would have hoped for, but only a little bit.